For developers who have fallen in love with .Net/C#, but aren't married to running their applications on Windows, the Mono Project aims to let Microsoft .Net-based apps run on Linux and Mac OS X, among several other platforms. Sponsored by Novell, the Mono Project has released Mono 2.0 of its cross-...
Social media may be hailed as the savior of sagging sales these days, but few have figured out what social media are, much less how to wield them. Even fewer realize that games are the first, and arguably the most viable and sustainable, social medium in the mix. Unlike newcomers MySpace, Facebook, ...
As MMORPGs such as "World of Warcraft" and virtual worlds such as Linden Labs' Second Life continue to attract millions of users, they have also begun to attract cybercriminals, according to a recent report from ESET, a software security vendor. "Criminals follow the money trail, regardless if it's ...
Law and order is one of the cornerstones of a civilized society. Establishing rules of conduct, spelling out acceptable and objectionable behavior, defining the consequences for anyone who violates those laws and deciding who will enforce them are all essential to maintaining peace and harmony. In t...
If you already thought it was a Google world and we're all just living in it -- well, now you can with the introduction of Lively, Google's free 3-D virtual world application that brings game-like qualities to the concept of Internet chat. "The Lively team wants to help people experience another dim...
Virtual worlds, despite all the press attention of late, are still in the early stages of development. Virtual worlds came into existence several years before YouTube, MySpace and Facebook, but their adoption rates pale in comparison to these services. Only 7 percent of Internet gamers ages 13 and o...
You're the manager of a Hilton Garden Inn, and it's the height of family vacation season. The lobby is abuzz with kids toting skateboards and moms pushing strollers; your front desk agents are overloaded with check-ins. In the middle of all this, a harried business traveler calls to the front desk f...
Now that NASA has entered the virtual world with its two islands in Second Life, public outreach, collaboration and space exploration may never be the same again. On its CoLab Island, outreach and collaboration are the focus, as Part One of this two-part feature explains. Its other island, called "E...
For those of us old enough to remember life before the Internet, the term "virtual space travel" probably conjures memories of childhood visits to the local planetarium. Fast forward to today, and things are just a little different. In today's Internet-enabled world, ordinary citizens can explore th...
Perhaps you know at least one person who totes around one or more devices to ensure an almost constant connection to the office and friends. They answer their phones during dinner at a restaurant or turn away from a movie to read their latest text. Perhaps you are that person. Those individuals are ...
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