Succumbing to the primal pull of gameplay, millions of new consumers are joining the nearly ubiquitous adventure of exploring the pixelated worlds presented in video games, seeking personal recreation, relaxation, amusement, even escape — and the industry is feeling the profound effects of that stampede. Ginormous metamorphoses continue to roil the busy, merciless landscape of today’s $28 billion U.S. video game business, challenging traditional concepts of how leading PC and console titles operate and altering the very definition of the term “interactive entertainment.”
Fast Times in Gaming, Part 1: Turbulent Transitions
Posted by: Ned Madden April 21, 2011 08:30 AMSuccumbing to the primal pull of gameplay, millions of new consumers are joining the nearly ubiquitous adventure of exploring the pixelated worlds presented in video games, seeking personal recreation, relaxation, amusement, even escape — and the industry is feeling the profound effects of that stampede. Ginormous metamorphoses continue to roil the busy, merciless landscape of today’s $28 billion U.S. video game business, challenging traditional concepts of how leading PC and console titles operate and altering the very definition of the term “interactive entertainment.”