Working in the video-game industry is a dream job for those raised on “Super Mario” and “The Sims.” Thousands of programmers and artists have flocked to companies such as Electronic Arts for the chance to create popular games like “James Bond” or “Madden NFL 2005.” Living the Silicon Valley stereotype, they subsist on pizza and soft drinks, working six-day weeks for months on end to make deadlines so there will be plenty of games under Christmas trees.
Video-Game Workers Sue for Overtime Pay
Posted by: Dean Takahashi December 4, 2004 05:00 AMWorking in the video-game industry is a dream job for those raised on “Super Mario” and “The Sims.” Thousands of programmers and artists have flocked to companies such as Electronic Arts for the chance to create popular games like “James Bond” or “Madden NFL 2005.” Living the Silicon Valley stereotype, they subsist on pizza and soft drinks, working six-day weeks for months on end to make deadlines so there will be plenty of games under Christmas trees.