The first reviews of the Oculus Rift surfaced Monday, and reviewers praised the potential of the virtual reality system while pointing out some obvious concerns. The headset display is well-crafted and durable, but drawbacks include the cost — $600 — and the fact that it requires a powerful gaming system to run it, according to some reviews. “Just as with every new technological milestone, it has the potential to change the world. But at this early stage, only a few can afford it,” Devindra Hardawar wrote.
So I see similarities to 3D TV roadblocks. One is price, the other is content. Because of the need for expensive hardware, and developers to actually do content that takes advantage of this VR technology. You have to wonder how many to buy into it? It has already excluded Mac users simply because hardly any Mac could run it. This of course exposes the fact we all know as Mac users. That Mac's are wonderfully designed, but have a limiting hardware weakness. Its why gaming never took off for Mac's and OS X. I see a similar problem with Microsoft HaloLens which also will require really good hardware to really make HaloLens work.Neither of these systems appear to be set for mainstream adoption any time soon.
Oculus Rift Offers the Best VR Experience Yet, Reviewers Say
Posted by: Peter Suciu March 28, 2016 02:03 PMThe first reviews of the Oculus Rift surfaced Monday, and reviewers praised the potential of the virtual reality system while pointing out some obvious concerns. The headset display is well-crafted and durable, but drawbacks include the cost — $600 — and the fact that it requires a powerful gaming system to run it, according to some reviews. “Just as with every new technological milestone, it has the potential to change the world. But at this early stage, only a few can afford it,” Devindra Hardawar wrote.