One of the issues with virtual reality is that expectations have been overset massively with TV shows like Star Trek: The Next Generation, which promised an artificial reality indistinguishable from reality. VR failed. It didn’t have to — there is a pattern to bringing out successful technology that is repeatable. You create a complete experience regardless of cost, then cost-reduce it. Sadly, the more common path is to try to hit an aggressive price point first and deliver a crippled experience.
As innovation advances, virtual reality gaming equipment has developed to the point that VR headsets offer an incredible exerience with little slack or sickness, two regions that had displayed issues truly.
As a Director and Developer of VR, I whole heartedly agree with this article. There is so much in the meantime that we can accomplish with the technology that we currently have, and when other developers try to push the envelope to create a piece of content that lacks the immersive technology, you off put everyone who experiences it. The best thing to do is create a story based off of what we currently have available to us, only then will we be able to have a gradual push forward, where we should be. We are not Star Trek, we are humans living in a this what we have available world. I get so tired of people selling dreams to studios and other marketing agencies. It makes me feel gross because I'm here developing content that is fun and can be used. Stillcottagestudios.com
Cannot agree more "but the eventual future of VR is amazing. though still have many difficulties on the developing road. VeeR.tv believes the future of VR is bright and amazing.
Ready Player One and the Troubled Future of VR
Posted by: Rob Enderle December 25, 2017 07:00 AMOne of the issues with virtual reality is that expectations have been overset massively with TV shows like Star Trek: The Next Generation, which promised an artificial reality indistinguishable from reality. VR failed. It didn’t have to — there is a pattern to bringing out successful technology that is repeatable. You create a complete experience regardless of cost, then cost-reduce it. Sadly, the more common path is to try to hit an aggressive price point first and deliver a crippled experience.