Science

Apple may be considering expanding the repertoire of its popular AirPods line beyond entertainment and into the realm of health, specifically with more hearing-assistance technology.

King of the Curve combines gamification and social strategies to assist science students in scoring better on med school entrance exams and related challenges.

Loopholes in the rules governing advertising for stimulant medications should be closed, according to a report released Monday by the Center for Data Innovation.

Kids who play video games three hours or more a day performed better in cognitive skills tests involving impulse control and working memory than kids who never play video games, according to research released Monday.

As a fledgling female entrepreneur and product developer, Alice Min Soo Chun faced more obstacles in starting her business than she can recount. Her passion for doing good and helping those afflicted by natural disasters kept her working on her goals.

Applying artificial intelligence to medical images can be beneficial to physicians and patients, but developing the tools to do it can be challenging. Google says it's ready to meet that challenge with its new Medical Imaging Suite.

Apple refreshed its iPhone, Watch and AirPods product lines at an online event Sept. 7, as well as introducing a new Ultra watch for activity in challenging environments. Here's a roundup of the highlights.

Known as Space-BACN, the project seeks to create a low-cost, reconfigurable optical communications terminal that adapts to most optical intersatellite link standards, translating between diverse satellite constellations.

Svaha USA is a STEAM-themed clothing and accessories brand whose online store is changing the face of women’s and children’s apparel. Svaha celebrates women in all fields of endeavor and confronts gender stereotypes with bright, fun clothes to allow kids’ imaginations to soar.

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