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Semiconductor giant Intel of Santa Clara, Calif., and Finnish mobile-phone behemoth Nokia have announced they will join forces to develop the latest technology in long-distance wireless broadband communications. Known as WiMax, the Air Interface Standard IEEE 802.16 is a specification for fixed broadband wireless metropolitan access networks, which allows wireless computer users to gain remote access to the Internet. In essence, WiMax provides greater range and speed for wireless Internet access than WiFi, or wireless fidelity, which uses an 802.11 network.
Posted by: gamelary 2005-11-16 17:56:51 In reply to: Anonymous
When this WiMax is launched, playing conterstrike via mobile phone is not a dream anymore!!
www.ozura.com
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Posted by: Candy_Chan 2005-06-15 01:06:23 In reply to: Anonymous
The collaboration between Nokia & Intel on WinMax has still carried on with their usual enthusiasm and aspiration. There are the possibilities of insights, perhaps long-term in general, not yet well discovered or seen clearly. WinMax is mainly functioning to facilitate extremely fast data connection on cell phones. Such a technological advancement MAY well serve useful in rural areas, suburbs, large buildings, and any other areas of wide and large arrays. If we review upon the vision direction of Nokia and Intel, they obviously opt for securing their dominance across the globe. From this perspective, both companies' devotion for WinMax are hence comprehensable, paving for the fulfillment of such long-term vision.
The 'quicker' and 'more efficient' transfer of data amongst cell phones may sound very lame and trivial, as from the perspective for a city-person who makes use of cell phones for phone calls and text messages. The data transfer route-way however would be viewed fairly different from the perspective as a user who does more, who makes full use of mobile phone technology with downloading music and videos, and playing mobile games within and across different mobile telecommunication networks. Can you imagine a mobile war-gamer takes over 1 minute's time waiting for data transfer to see to an act of their opponent(s), on another end of the network? Can you imagine how irritating with the 'relatively slow' motion of data transfer gets into the way when we are actually looking for 'instant' and 'interactive' responses amongst one another?
From the trend of mobile phone development, with the introduction of 3G system with innovative technical standards such as Codec, the transfer of data is slowly and gradually gaining a more prominent position. With the advancement of gadgets creeping into our lives, innovation such as WinMax will only inch into our lives more and more unconsciously. The time we realise our data transfer would be too late to re-think of starting to developing faster data transfer system again. Nokia and Intel are just one stride, relatively large stride though, ahead of the majority of the world now, trying to safe-guard a newly-arisen idea such as data transfer can be.
Perhaps Nokia and Intel are relatively bits too early to reveal on their acts, their acts however may serve to reveal to the world that there is possible development of new data transfer direction we should be aware of. That may in later times take a major role into our lives, just as how the e-mailing system had first started off amongst the US military system, until now, being widely adopted into our lives, as if something we cannot survive without for communication.
Candy Chan (PR & Marketing Executive – Funmobile Limited: Mobile gaming content developer & messaging service provider in Hong Kong)
The 'quicker' and 'more efficient' transfer of data amongst cell phones may sound very lame and trivial, as from the perspective for a city-person who makes use of cell phones for phone calls and text messages. The data transfer route-way however would be viewed fairly different from the perspective as a user who does more, who makes full use of mobile phone technology with downloading music and videos, and playing mobile games within and across different mobile telecommunication networks. Can you imagine a mobile war-gamer takes over 1 minute's time waiting for data transfer to see to an act of their opponent(s), on another end of the network? Can you imagine how irritating with the 'relatively slow' motion of data transfer gets into the way when we are actually looking for 'instant' and 'interactive' responses amongst one another?
From the trend of mobile phone development, with the introduction of 3G system with innovative technical standards such as Codec, the transfer of data is slowly and gradually gaining a more prominent position. With the advancement of gadgets creeping into our lives, innovation such as WinMax will only inch into our lives more and more unconsciously. The time we realise our data transfer would be too late to re-think of starting to developing faster data transfer system again. Nokia and Intel are just one stride, relatively large stride though, ahead of the majority of the world now, trying to safe-guard a newly-arisen idea such as data transfer can be.
Perhaps Nokia and Intel are relatively bits too early to reveal on their acts, their acts however may serve to reveal to the world that there is possible development of new data transfer direction we should be aware of. That may in later times take a major role into our lives, just as how the e-mailing system had first started off amongst the US military system, until now, being widely adopted into our lives, as if something we cannot survive without for communication.
Candy Chan (PR & Marketing Executive – Funmobile Limited: Mobile gaming content developer & messaging service provider in Hong Kong)







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